VFXscreengrab
VFX: scopi drone, magnetic platform & power orb
Author
By Rutger Oudenampsen
Hallo en welkom. In deze blogpost ga ik vertellen over mijn creatieproces van de Visual Effects voor de Scopi Drone, Power Orb pick-up animaties en de hover VFX voor de magnetic platform. Dit is voor…
Custom inspector
Component Filter
Author
By Michelle Noordeloos
Have you ever had the trouble of finding components in the inspector while viewing a gameobject in Unity? Well our team did! So we made a Component Filter to categorise, filter and find components faster….
OperationStarfall_GroundStationaryDrone12
Scopi Drone
Author
By Rutger Oudenampsen
Hallo en welkom. In deze blogpost ga ik wat vertellen over het creeëren van een nieuwe enemy type; de ground stationary drone, genaamd: Scopi. Qua code in elkaar gezet door Brendan Ossebaar en Mauro Hendriks,…
cover-min
Water Shader
Author
By Piter Groot
Welcome to this showcase of our stunning water shader created in Unity using Shader graph! In this post, I will showcase the capabilities of our water shader, the problems we encountered and how we dealt…